Prototype 1 ends up with a lot of multi-attack, but lacks the consistency abuse Garnet/Lab's LB4 after a Sunshine Vert attack due resource issues and how Sunshine Vert is a more costly restand than your typical restanders (net -2 instead of -1). To give a brief preview of the prototypes I messed around with prior to the 4th one:Ĥ Garnet 4 Lab 1 Vert all in gorilla (this variant attempts to abuses the extra attacks from Sunshine Vert into Garnet/Labrador) So yes, I have tested with Emeral and Sapphires prior to the prototypes to verify their playability, but they unfortunately don't really make it to the playable cut. Typically unless something is dead obvious, I sanity test most new cards before I start diving into cooking up prototypes as doing so gives me a better picture how cards are intended to work and how they actually work in practice. The list you see here is my 4th prototype iteration I worked on and so far, and I'll explain some of the thought processes. So I've started testing since the Brand New Prisms reveal (without much success for obvious reasons), and right after Sunshine Prism's reveal, I started vigorously testing to see how the new Prisms cards would play out.
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